Here is the complete, merged HTML file. It includes the updated UI with three separate download buttons, the Three.js material override logic for the Normal and Depth passes, and the dynamic camera frustum adjustments so your depth maps use the full 0-to-1 grayscale range. You can save this directly as an `.html` file and open it in your browser. ```html Hologram Capture Tool

Hologram capture

Model

Drop FBX or OBJ here, or click to browse

Scene

Light strength 1.2

Camera type

Perspective
Orthographic
Height 15°
Distance 1.8×

Model offset

X — right
Y — up
Z — forward

Texture

Preview

Load a model to preview
Angle 0°

Capture

Frame size → 2048 × 2048 sheet
```